EXT_sRGB WebGL extensionBaseline · Widely available
The EXT_sRGB extension for WebGL 1.0 contexts adds sRGB support to textures and framebuffer objects.
Supported in all major browsers for at least 30 months — safe to use without fallbacks. Baseline since Feb 7, 2020. Widely available since Aug 7, 2022.
Browser support
DesktopChrome
1–39Not supported
40+Supportedsince Jan 21, 2015
Current: 155Edge
12–79Not supported
80+Supportedsince Feb 7, 2020
Current: 154Firefox
1–57Not supported
58+Supportedsince Jan 23, 2018
Current: 157Safari
1–8Not supported
9+Supportedsince Sep 30, 2015
Current: 27MobileChrome Android
18–39Not supported
40+Supportedsince Jan 21, 2015
Current: 155Firefox Android
4–27Not supported
28+Supportedsince Mar 18, 2014
Current: 157Safari iOS
1–8Not supported
9+Supportedsince Sep 16, 2015
Current: 27How to use
This feature is Baseline widely available — use it freely, no fallback needed.
Example
Full syntax and examples are on MDN: EXT sRGB.
Feature detection
JS · check before using
if ("EXT_sRGB" in globalThis) {
// EXT_sRGB is available
} else {
// load a polyfill or use a fallback
}