coderef

OES_texture_float WebGL extensionBaseline · Widely available

The OES_texture_float extension for WebGL 1.0 contexts adds floating-point pixel types for textures.

Supported in all major browsers for at least 30 months — safe to use without fallbacks. Baseline since Jul 29, 2015. Widely available since Jan 29, 2018.

Browser support

DesktopChrome
1–9Not supported
10+Supportedsince Mar 8, 2011
Current: 155
Edge
12+Supportedsince Jul 29, 2015
Current: 154
Firefox
1–5Not supported
6+Supportedsince Aug 16, 2011
Current: 157
Safari
1–7Not supported
8+Supportedsince Oct 16, 2014
Current: 27
MobileChrome Android
18+Supportedsince Jun 27, 2012
Current: 155
Firefox Android
4–5Not supported
6+Supportedsince Aug 16, 2011
Current: 157
Safari iOS
1–7Not supported
8+Supportedsince Sep 17, 2014
Current: 27

How to use

This feature is Baseline widely available — use it freely, no fallback needed.

Example

Full syntax and examples are on MDN: OES texture float.

Feature detection

JS · check before using
if ("OES_texture_float" in globalThis) {
  // OES_texture_float is available
} else {
  // load a polyfill or use a fallback
}