OES_texture_half_float_linear WebGL extensionBaseline · Widely available
The OES_texture_half_float_linear extension for WebGL 1.0 contexts adds linear filtering with half floating-point pixel types for textures.
Supported in all major browsers for at least 30 months — safe to use without fallbacks. Baseline since Aug 2, 2016. Widely available since Feb 2, 2019.
Browser support
DesktopChrome
1–28Not supported
29+Supportedsince Aug 20, 2013
Current: 155Edge
12–13Not supported
14+Supportedsince Aug 2, 2016
Current: 154Firefox
1–29Not supported
30+Supportedsince Jun 10, 2014
Current: 157Safari
1–7Not supported
8+Supportedsince Oct 16, 2014
Current: 27MobileChrome Android
18–28Not supported
29+Supportedsince Aug 21, 2013
Current: 155Firefox Android
4–29Not supported
30+Supportedsince Jun 10, 2014
Current: 157Safari iOS
1–7Not supported
8+Supportedsince Sep 17, 2014
Current: 27How to use
This feature is Baseline widely available — use it freely, no fallback needed.
Example
Full syntax and examples are on MDN: OES texture half float linear.
Feature detection
JS · check before using
if ("OES_texture_half_float_linear" in globalThis) {
// OES_texture_half_float_linear is available
} else {
// load a polyfill or use a fallback
}